It will be visible for 10 seconds before disappearing. Once an artillery shell hits the ground, a vehicle, or any other object, a field of fire marker will be displayed in that spot on the minimap. Thus, it will be easier to find a safer position that is not vulnerable to artillery fire. Such shell tracers will allow you to understand the approximate positions of SPGs, as well as the direction they fire. Sound Detection turned out to be useful for both maneuverable and slow vehicles, but it may take you some time to learn how to maximize its full potential.īrighter and more noticeable shell tracers will also become an important tactical feature for non-SPG players. These seconds may be enough for you to escape the blast zone or turn your vehicle so that a shot will hit thicker armor and minimize damage. Depending on the shell velocity and travel distance, you will have a short time to react. It will trigger if their vehicle is inside the affected area. When an SPG fires a shot, players whose vehicles are within the damage area will see a special indicator. ![]() ![]() ![]() Vehicle commanders will be able to learn a new special perk- Sound Detection. Sound Detection (aka "Sixth Sense for Arty").Starting with Update 1.13, non-SPG players will have 3 new tactical features at their disposal to counteract artillery:
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